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Snail Away ++ original score by ~Onelani:iconOnelani:


©2007-2010 ~Onelani
:icononelani:

Artist's Comments

One year later...

Snail Away has an original score! That means this is now a 100% original animation! Big thank you to Jake Monaco for your composing on this piece and to all the wonderful music students at USC. And thank you to Kati Nivelt and Patrick Kirst for the opportunity; it was a very fun experience.


*points to the distance* On to the festivals..!!


There's an Easter Egg in here. It's quite easy to find. :D


Older version


Snail Away © Kelly Loftus 2006

Comments


love 1 1 joy 2 2 wow 0 0 mad 0 0 sad 0 0 fear 0 0 neutral 0 0
:iconkasia88:
i know i said this before...but...poor snail....hey how do u do the cam move toward the character so smoothly?

--
"It is not the appearance that defines a true monster, but the actions on one's account." - Azuryt
Quote is (c) to me K. Zalecka
:iconangrypotato:
hah! awesome...very cool...you are crazy to do all those angles of running ...girl..person...i would throw a lot of stuff out of frustration ...i just know it ...lol good job
:iconelusivereality:
Awww, that poor snail!! :aww: It's so cute though, hehe. Nice job.

--
"It's easier to be terrified by an enemy you admire." --Thufir Hawat

:poke: visit *PleiadesAnais and *hiyokobean!!

Don't miss out on the adventures of Kai and Naia at ~Cerenti!!
:iconminionsultd:
'the only way to fly...'

Very cute!

--
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing."
— "The Tower of the Elephant", Robert E. Howard, Weird Tales, March 1933.
:iconlockethehunter:
I found the easter egg :D I had my mouse hovering over the screen the whole time...!

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I Rly Lk Fllng n Th Blnks
:icononelani:
The whole scene is on a tween because there aren't any cameras set in Flash.

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:cheese: <- Better than salami and baloney combined.
:icononelani:
Hehe, congrats! :D

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:cheese: <- Better than salami and baloney combined.
:iconkasia88:
could u tell me how u did that?i always transform the character or the object..i never know how to transform few layers at once

--
"It is not the appearance that defines a true monster, but the actions on one's account." - Azuryt
Quote is (c) to me K. Zalecka
:icononelani:
Yeah, run cycles can be a pain but once you got the whole loop the rest does it by itself. :D

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:cheese: <- Better than salami and baloney combined.
:icononelani:
You could try to make a new graphic symbol and copy and paste all your frames into it. Then on the main timeline you'll only have one layer to tween instead of a bunch at once.

--
:cheese: <- Better than salami and baloney combined.

Details

June 14, 2007
3.5 MB
41.0 KB
150×125

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